using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Video;

namespace BABA
{
    [CreateAssetMenu(menuName = "Slide/New slide")]
    public class Slide : ScriptableObject
    {
        public bool isLoop;
        public bool initVeille;
        public bool StopCompteurVeille;
        public bool isLoopAfterVideo;
        public bool isSliderAfterSlide;
        public Slide SliderAfterSlide;
        public VideoClip videoClip;
        public VideoClip videoAfterLoop;
        public float videoClipTimer;
        public float videoClipTimerAfterSlider;
        public bool ExecuteFunctionAfterTimer;
        public GameObject ScriptToExecute;
        public bool TimerBOUTONS;
        public List<string> buttonsToActivate = new List<string>();
    }
}
