{
  "name": "com.unity.timeline",
  "displayName": "Timeline",
  "version": "1.6.4",
  "unity": "2019.3",
  "keywords": [
    "unity",
    "animation",
    "editor",
    "timeline",
    "tools"
  ],
  "description": "Use Unity Timeline to create cinematic content, game-play sequences, audio sequences, and complex particle effects.",
  "dependencies": {
    "com.unity.modules.director": "1.0.0",
    "com.unity.modules.animation": "1.0.0",
    "com.unity.modules.audio": "1.0.0",
    "com.unity.modules.particlesystem": "1.0.0"
  },
  "relatedPackages": {
    "com.unity.timeline.tests": "1.6.4"
  },
  "upmCi": {
    "footprint": "dcac7462836a5fa5813cc1e2c6080df1da992327"
  },
  "repository": {
    "url": "https://github.cds.internal.unity3d.com/unity/com.unity.timeline.git",
    "type": "git",
    "revision": "d7e1eb6805737974459309b7d6e7db58635dd167"
  },
  "samples": [
    {
      "displayName": "Customization Samples",
      "description": "This sample demonstrates how to create custom timeline tracks, clips, markers and actions.",
      "path": "Samples~/Customization"
    },
    {
      "displayName": "Gameplay Sequence Demo",
      "description": "This sample demonstrates how Timeline can be used to create a small in-game moment, using built-in Timeline tracks.",
      "path": "Samples~/GameplaySequenceDemo"
    }
  ]
}
